📄️ Resources
This section provides an overview of the various resource types offered by QuickGraph. These resources are designed as flexible and reusable components that can be utilized across multiple projects. When a resource is initially created, it serves as a "blueprint" that can be dynamically updated using CRUD-like operations. Upon being assigned to a specific project, the "blueprint" resource is copied into a "project" resource, tailored for that particular project's needs.
📄️ Datasets
This section provides a comprehensive overview of the different dataset types available in QuickGraph. These datasets are designed as flexible and reusable components that can be used across multiple projects. When initially created, a dataset acts as a "blueprint" that can be dynamically updated through CRUD-like operations. Once assigned to a specific project, the "blueprint" dataset is copied into a "project" dataset, customised for that particular project's requirements.
📄️ Projects
This section offers an overview of the fundamental elements that make up QuickGraph projects. Projects form the backbone of QuickGraph, and they are built upon a foundation of resources and datasets. Projects in QuickGraph are specifically designed to be unique and separate entities, allowing for greater customization and adaptability to suit a wide range of use cases and requirements. Each project combines various components, such as datasets, ontology resources, annotators, and settings, to create an efficient and effective environment for entity and relation annotation tasks. Through the careful management and configuration of these components, QuickGraph projects can be tailored to address the needs of different teams and objectives, ensuring high-quality annotation results and streamlined workflows.
📄️ Annotations
In QuickGraph, annotations are categorised into three distinct types